Take your airship into the skies in a new turn-based combat RPG adventure.
Uncover an alchemy-infused mystery in this narrative-driven tale, flying your party of lovable, charismatic characters across an expansive sky-world full of wonder, danger, and swashbuckling scallywags!
Fly up and down the spheres of Azura, a world of sky surrounding an eternal electric storm, searching for the materials to create an ultimate alchemy spell—in a light-hearted, high-stakes, action-packed adventure, all from the helm of your very own airship.
Meet the Shellas
[Shell-ah] A member of the Braveshell Studio team.
Having worked together for many years across various projects, Shaun, Allison and David decided it was time to start making their own thing, and formed Braveshell. Supported by a team of collaborators across various areas, they are currently working on Storm Sphere.
Shaun @Shaun
Shaun is Braveshell's Narrative Director. A great lover of writing, movies, comics, pizza, basketball, coffee, flip flops, and of course, video games. He’s a fun-list maker, an all-day dreamer, and a grammar rebel when it suits him.
Allison @Tal
As Braveshell's Art Director, Allison has a knack for being familiar with almost any reference that pertains to video games, music, movies, TV, books, or... anything really. She’s the best shella to have "have you seen/read/played" convos with.
David @DonPoquixote
As a tabletop RPG aficionado and resident Monster Hunter, David is a natural fit as Braveshell's Game Design Director. He brings the calm to the storm and the Storm to the Sphere, and only talks when he has something worth saying.